poe unleash vs spell echo. Dmg multiplier buffed by 5% on 3 gems and 4% on one. poe unleash vs spell echo

 
 Dmg multiplier buffed by 5% on 3 gems and 4% on onepoe unleash vs spell echo  Conc Effect also came from this era

You link spells to Spellslinger, and when you activate Spellslinger, it will reserve the mana based on how many spells you've linked (15% per spell + whatever multipliers if you have other supports). Very prone to being stunned/interrupted on cast. 1-. I can confirm that spell dmg cluster jewels is one source and the notable to get is called Seal Mender (and really nice with Thaumophage) which is one of the more rarer mods/conbination to roll on that type of jewel but so worth getting if you want to be able to spam more unleashed linked skills and have some better ES leach/dmg while on full ES,. So long story short: Unleash is great for Firestorm clearspeed since it spreads out evenly and lets the storm drop its balls fast and take effect fast and doesnt lock you into place like spell echo. Cost & Reservation Multiplier: 150% Requires Level 38 Supports spell skills, making their effect reoccur when cast. The way I understand Ice Novas description is that with Spell Echo and if cast on the Frost Bolt instead of you repeating the cast, it repeats on the Frost Bolt. If I want to increase the frequency of my casts, I have the choice between Spell Echo, Faster Casting and Unleash. 6. Gameplay. So just use double curse and let unleash proc 4 times with 2 explosions. Quality no longer grants Supported Triggered Skills deal 0-10% increased Damage. 55s for total 1. But in a sense, that's part of the point. Unleash with soulrend feels good for pack clear makes up for bad aim and helps offscreen and leech ES. It does not grant a bonus to your character, but to skills in sockets connected to it. The only exception being dark pact because its an actual damaging spell. Brand is a type of active skill which creates a mark that can be attached to an enemy, which activates their damage dealing effect. Using unleash instead of spell echo feels refreshing. Incinerate deals more damage per "stage. Effectiveness of Added Damage: 270%. IIRC it takes ~1. 60 sec. However, whenever I'm low I'm not gaining any life. Cannot support Vaal skills or skills used by totems, traps, or mines. Mind that Multistrike only works when used with attacks. i don't get why unleash is so crap - even with significant investment into said mechanic (previously) in skill tree, it loses to just a spell echo gem. So if you have 4 unleashes, you provide 4 casts at 60% efficiency, which is 240% more damage. Casting eow. 35 + 1. Cannot modify the skills of minions. Can also give unleash a shot. Question: SRS and unleash penalty. Rearming time now is 0. The bummer about unleash and firestorm is that max unleash casts 4 times but firestorm can only have 3 active. 5s cast time. 70 sec Requires Level 34 This spell consumes multiple cooldown uses to summon icy Statues in a ring. Corrupted Sometimes the best way to achieve greatness is to use a shortcut. Item. It fits my playstyle. Unleash competes with the (typically) strongest link for self-cast, Spell Echo. It also has a very high Mana Cost Multiplier. NFL NBA Megan Anderson Atlanta Hawks Los Angeles Lakers Boston Celtics Arsenal F. Awakened Unleash supports spell skills, making their effect reoccur when. Eow will fire a lot of splinters, with 8 (baseline) coming off off the explosion, when the spell dissipates. 0. Path of Exile Wiki editing functions. Now a lvl 20 Unleash gem adds 1 cast per 0. PoEDB provides things come out each league, as well as items, uniques, skills and passives. Their effects do not stack with their normal versions. GMP is a great example of Old PoE clashing with New PoE. Pohx is a very well-known streamer and content creator and a favorite of mine, and as he is wont to do, he loves playing builds that deal damage to themselves in order to do damage, like Death’s Oath or RF. The two extra Arcs are very slow to go off so I tried socketing in Spell Echo as well, and while it gives it an extra 3rd Arc for free, all of them go off much faster so I think there is little change in overall time. Dmg multiplier buffed by 5% on 3 gems and 4% on one. You can and you should link to spell echo -- which gives 60+% Cast speed, you can even link both faster casting + spell echo for 0. Repeated casts (e. The next time the user casts the spell, the spell will consume the. Right click to remove from a socket. Seiyashi • 3 yr. I will drop mana leech once i get enough mana regen, just a stand in really. - Very good map clear. Supported Skills have Added Spell Damage equal to (40-135)% of. A cold based projectile spell that pierces enemies, dealing cold damage with a chance to freeze. Wow, Unleash and Intensify do not live up to the hype at all. Yes you can. I'm no pro tho. The gems itself only repeat 1 additional time. Spell cascade is great for non-vaal storm call, both clearing and single-target, as is spell echo (unleash might be a good alternative though, havent tried it yet). afaik a setup like Attack + CoC + Skill + Echo doesn't work. Build Concept: The Build is all about exploding Raging Spirits with the Minion Instability Keystone and the Tavukai Unique Amulet. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games. Spell Cascade Support can now support Triggered Spells. Premium Explore Gaming. 2 seconds, You should be able to Unleash an extra cast during multiple boosted Greater Spell Echo casts, and if you have an Awakened Spell Echo, potentially getting an extra cast that could do 4x more damage (probably work the math for it to get a charge right before last cast at the very least). Predator Support Support, Minion, Spell, Duration Icon: h Level: (1-20) Cost & Reservation Multiplier: 130% Requires Level 18 Supports skills which create Minions. . "I think unleash probably fits the playstyle better cuz of self casting hydrosphere and positioning well lets you build up seals at the same time vs spell echo. Greater Spell Echo is a Level 30 support granted by Pledge of HandsPledge of HandsJudgement StaffWarstaffQuality: +20%Physical Damage: 87. Posted by. Archmage Arc - Spell Echo vs Unlesh? I wanted to finally play an archmage build on the latter half of flashback, I really like how unleash feels and plays, but the vast majority of players im looking at on ninja seem to be going pledge of hands, with a small minority with amazing rares going wand+shield spell echo. If 20% of current life cannot be removed (e. Damaging Ailments deal damage 12% faster. We're introducing a range of new skills and making a variety of changes to existing Skill and Support Gems in Path of Exile: Scourge. Per 1% Quality. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation. 1. Tempest shield is a lightning spell, with . One of these changes in the new support gem called "Unleash," which is briefly described about 2/3rds of the way down the Synthesis release page. 2 seconds, You should be able to Unleash an extra cast during multiple boosted Greater Spell Echo casts, and if you have an Awakened Spell Echo, potentially getting an extra cast that could do 4x more damage (probably work the math for it to get a charge right before last cast at the very least). 22x damage. Awakened Spell Cascade Support. It currently has 54% more cast speed, and half the casts are free. It's worth noting that the number of passive skills added by the jewel and the effect of the small nodes are both enchantments, not implicit mods. But summoners are another extra level of flexibility in PoE. Make Unleash work with Desecrate (for more focused corpse laying than spell cascade but without the extra slowdown of spell-echo) 2. It does not appear to no after testing, keeps same frequency. Frostbolt. Cannot modify the skills of minions. Every Path of Exile 2 base type will have an unique at launch. Unleash is +10% cast time per repeat so with 0. Also I've heard you can do 2x spells for the same skill on the same 6l for unleash if that's useful at all. 80 sec. It’s still a bug, both spell echo. 71 seconds at 74% base damage. 25 sec Requires Level 12 Unleash a beam of fire that. for example, you clear with echo freezing pulse but as you approach the. Skeletons are pure phys which is easier to build than SRS 50% fire conversion. Blade fall spell cascade unleash brutality Post poet's pen Flesh and stone War banner Precision Enlighten Max out precision Enlighten 2 here is a must if you want to run pride below On Boots Pre poet's pen Blade fall brutality unleash spell cascade ** extra blade fall with unleash is good Post poet's pen Pride enlighten // cast when damage. Awakened Spell Echo Support now has a Cost and Reservation Multiplier of 150% (previously 160%). it's just silly to invest into both unleash and cast speed, just takes too much. When I use spell echo or unleash, do both or all three waves damage the enemy, respectively?Archmage Support Lightning, Support, Spell Icon: ^ Level: (1-20) Requires Level 31 Supports spell skills that deal damage with hits and have mana costs. This. Greater Spell Echo causes supported spells to repeat twice after the initial cast with 30% more damage per Repeat and 50% increased Area of Effect per Repeat. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games Members Online. 6s for total 2. 6 seconds to all enemies in their radius. N/A: N/A: 72: Spell Echo Support Spell Echo Support. L4 in a +1 all gems is no contest. templar you probably want to stack mana and maybe add mom/archmage. 2Critical Strike Chance: 6. Unleash causes the supported spell to generate Seals while not being cast. no cast speed unleash. Discussion about Path of Exile, a free ARPG made by Grinding Gear Games. I just want to feel good using Unleash. even without cast speed investment, spell echo felt so much better. Pob does not calculate any "shotgun" effects or recurring spells from unleash. Wait until you see numbers. Ball Lightning and Unleash support. The single target is lacking, but you can get off the ground nicely with an agnerod west(and switching to spell echo for non-baran conquerors/sirus). Right click to remove from a socket. Cast your Skeleton Mages, Curse the boss, and watch your Minions do all the heavy lifting. Or use faster casting instead of spell echo. 1 repeat = 0. Talk to her and see what she wants. Armageddon Brand. Cast while Channelling casts the trigger spell exactly on the listed interval regardless of the cast time of the channeled spell. For other skills 5 would obviously be right. so you get 9,5% of casts that deal double dmg, in return for dealing less dmg 90,5% of the time. It does but spell echo isn't feeling that good. I believe I can discuss how this support gem will work based on some brief footage at the. 6th = 1 cost, 2 stacks. 00%Effectiveness of Added Damage: 25%Radius: 15Requires Level 12This spell creates ethereal blades which orbit in an area around you, dealing damage every 0. With the nerf to Spell Echo, Unleash is the hidden Champion with around 50%-80% More Damage on most self-cast builds Even without the 3 nodes from the passive tree, which increase Seal gain frequency, the average self-cast build with 2 casts per seconds gains 62,5% More damage from the gem. Empower is a drop-only gem that doesn't have any effect at level one and can only reach level 3 through regular experience gain. But definitely feels like you're missing out on a bunch of damage from the first (most powerful) cast of firestorm ending early. Inspiration Support is a support gem that reduces the mana cost of linked skills. Sports. Cannot modify the. Path of Exile builds typically revolve around one or two main skill gems (Abilities), augmented by multiple support gems in a link. I can't really think of any spells that synergize particularly well with faster casting, except perhaps Flameblast and Incinerate. Wave of Conviction, when supported by either Spell Echo or Unleash, doesn't do any damage on additional repeats/occurrences. Divine IreLightning, Spell, AoE, Channelling, PhysicalLevel: (1-20)Cost: (3-5) ManaCast Time: 0. 5 times per second, with an effective damage multiplier of -7%. Cast speed and Spell Echo are pretty generally useful things for any non-trigger Spell build for increasing dps. It shouldn't have a set duration to gain seals, its base duration should be the same as the base cast time of the spell it's supporting should have 'increases and reductions to. If you socket a spell along with both of these you can, at will, choose to break the normally mandatory spell echo repeat but you keep the more cast. 5s to max my skeletons and if they are getting hit hard you simply spam a low charge use animation flask while you build them up. This disambiguation page lists articles associated with the title Spell Echo. 3. Spell Echo = . If it's just spell echo (so no other sources of repeats like pledge of hands), normally the two hits each deal 100% damage, so 200% damage total. Animate Weapon is a blend of Raise Zombie and Raging Spirit. Effectively paying and casting only 6x for full stacks, pretty much the same as with echo, plus it's faster to maintain just 4-5 stacks. Shocks cannot expire on enemies in range while casting this spell. lots of cast speed spell echo. Wands is an item class of one-handed ranged weapons that require intelligence, have a very high base critical strike chance, low base physical damage and, usually, a x% increased Spell Damage implicit modifier. Cannot modify the skills of minions. Cast Time: 0. So yeah it’ll continue sacrificing life, with less damage on each cast unless you have some way of gaining back all your life between casts. Because it just "adds repeats" to Spell Echo, effectively making Unleash a worse link, you never want to use them together. So I noticed and then tested and confirmed that Battlemage's Cry's "modifiers to spell damage apply to attack damage at 150% of its value" applies to any and all melee skills, not only those that can be exerted. The next use can be performed after cooldown time passes, except when there are stored uses. Effectively paying and casting only 6x for full stacks, pretty much the same as with echo, plus it's faster to maintain just 4-5 stacks. Like other jewels, they can have up to two prefixes and two suffixes. Unleash modifies the "summon raging spirit" skill you cast, which does no damage, but can repeat. Releases several tendrils of blood from your character, targeting enemies in. also unleash got nerfed. And with up to 80% increased effect of warcry buffs, 30% from tree, 25%. Spark. Each Statue uses your Frozen Sweep attack once before vanishing. Thanks in advance. 3725 = 37. 0 (15. Awakened Unleash Support. 25 sec to get 4 unleash seals w/ just the 2 nodes to thunderous salvo, so a bit longer than full cast w/ echo + greater echo. Spell Echo Support /4 ⍟. Any typical "Hand caster" that is being buffed currently, is a spell hit build and thus wants to use either unleash or echo. You can be caster Marauder, or melee Witch or whatever you want. Release to unleash a powerful burst of. Roughly 3,5x-4,5x Splinters to give a range. No reason for Spell Echo to be getting the garbage treatment but it seems lately. The final plan is to run two 6 links. 00% Effectiveness of Added Damage: 50% Requires Level 12 Continuously launches a torrent of fire from your hand, repeatedly damaging enemies. 70 sec Critical Strike Chance: 6. Right click to remove from a socket. It changes the minions' behaviour to be defensive, causing them to stay close to their owner and prioritise attacking enemies close to their owner. . When you cast the spell, it will first move the ball, then make it pulse. Spell Echo only works for spells cast by an actual player or minion; it has no effect when supporting totems, traps, mines, or trigger gems. The higher your base cast speed, the more effective spell echo is, and the shorter you will be locked in position, and guess what, we will have access to more cast speed on equipment, especially rings going forward. Dialla is waiting for you on the Aqueduct. You can use this formula for awakened unleash or unleash at any gem level. The Cheater. More arcs means better clear speed. Path of Exile Action role-playing game. One of the most exciting new changes coming up in the 3. The spell could do literally nothing and it does not matter. Hypothermia only works with hits, damaging ailments, and cold damage over time. 5% increased Cold Damage Supported. While active and detached, whenever an enemy is within the Brand's attachment range, the brand will become attached to that enemy until it dies or until the. Supported Skills deal (10-25)% more Spell Damage while you have Arcane Surge. Whether this is efficient or not entirely depends on your setup. If an internal link led you here, you may wish to change the link to point directly to the intended article. - Relatively expensive to finish. 1 repeat = 0. 77=0. Unleash Support is a support gem which causes the supported spell to generate Seals while not being cast. 75 sec Critical Strike Chance: 7. CryptoArcane Surge lasts 4 seconds. Using it instead of Spell Echo, I spend less time casting on each pack of monsters. Flame Dash into pack > Vortex + Orb of Storms > Firestorm Pack should have Combustion. That's why we use some support for. Awakened Spell Echo SupportSpell, SupportIcon: kLevel: (1-5)Cost & Reservation Multiplier: 140%Requires Level 72Supports spell skills, making them repeat when cast. Vendor Offer. If a non-unique enemy dies while affected by the debuff, the enemy's corpse will be consumed to summon a Sentinel of Absolution for a longer secondary duration, or to refresh the duration and life of an existing one instead if you have the maximum number of them. TrundleGod32 • 2 yr. 0. Well, not really, Unleash actually doesn't work for the bois. 8x damage. Just link spell echo and intensify on a gem. 2. Requires an Axe, Mace, Sceptre, or Staff. pob averages the damage in and the tooltip does say that it will get these effects, but as the increased area isn't applying i'd assume the damage isn't either, as blade vortex behaves that way. 74 / 2 = 0. by arisboeuf Saboteur. Since you already have Spell Echo (each cast shoots out 2 arcs), I think Unleash is unnecessary. Spell Echo Support Spell Echo Support Spell, Support Icon: k Level: (1-20) Cost & Reservation Multiplier: 150% Requires Level 38 Supports spell skills, making them repeat when cast. 5s base cast rate (like the Storm Call I wanted to do), Awakened spell echo casts 3. If the target has a hex curse on it, it deals area of effect damage around the target. When the buff expires or is depleted,. Furthermore spell echo has a QoL aspect as it gives more cast speed / cast speed from quality. At 0. You're missing the point. ago. GMP is a support that was made in the days where Fireball was the game's main spell. Bladefall Spell, AoE, Physical, Duration Level: (1-20) Cost: (12-23) Mana Cast Time: 0. One of these changes in the new support gem called "Unleash," which is briefly described about 2/3rds of the way down the Synthesis release page. The duration of Decay is not affected by modifiers to skill effect duration. If you do not have enough cast speed to make Echo feel good to play or simply don't like it - use Unleash. Discussion about Path of Exile, a free ARPG made. 00%Effectiveness of Added Damage: 30%Requires Level 28Channelling draws in energy around you to repeatedly build up stages, damaging a number of nearby enemies when you do so. 5% increased. 30 Weapon Range: 120 Requires Level 36, 83 Int (15-19)% increased Spell Damage +2 to Level of Socketed Gems Socketed Gems are Supported by Level 10 Intensify Socketed. In addition, they have a higher starting level requirement and require more experience to level up. Effectively it is better version of Spell Echo Support that. Requires Level 12. 3. It's a lot of investment (3 cluster jewels, 9 passives) to barely break even. 551 votes, 158 comments. Cost & Reservation Multiplier: 130% Requires Level 38 Supports spells that hit enemies. During the skill preview video for Heist, Crackling Lance was seen gaining an Intensify stack for each cast during a Spell Echo; two total. Convoking WandsConvoking WandWandPhysical Damage: 30. Ice Nova and Vortex: When Ice Nova or Vortex is cast while the player has active Frostbolt projectiles,. It might actually be competitive with mines. Spell Echo Support. Unleash Support Supports spell skills, making their effect reoccur when cast. Playing Inq Arc. It specifically states it sacrifices life when the spell is cast, which means it should consecutively sacrifice life if linked to unleash or spell echo. 7s cast time and 92% increased cast speed, this character naturally casts at 2. 74x damage. If I want to increase the frequency of my casts, I have the choice between Spell Echo, Faster Casting and Unleash. If you really wanted to push the damage I would look to get a spell crit chest, appropriate jewels, and use heart of destruction(you really want increased aoe and the 60% from elementalist gives. How does the line "Supported skills deal % less damage when re-occuring" does this apply to all reoccurances or just the one for unleash? If I'm correct, I have 8 repeats of it without unleash as it's supported by Pledge of Hands and un-awakened unleash. Cast and move, cast and move - where spell echo locks you in place for a cast, cast, move sequence. Plus I personally hate the clunky feeling of spell echo. 22 secCritical Strike Chance: 6. Each individual ball has its own internal cooldown for the ball lightning strikes. 3 repeats = 0. But Arc has always had really good clear speed. It is very ok and maybe in certain situations it is actually great (like when the repeat is mechanically stronger) but the awakened one is just better. A repeat from unleash in a level 21 unleash does 40% less damage, which means every unleash cast added to your spell is 60% of the original spells damage; ie more damage, through a repeated cast. I don't think the Unleash nerf will do that much to it, as long as they don't nerf the skill also. A player casts an unsupported level 1 Incinerate Incinerate Spell, Fire, Channelling, AoE Level: (1-20) Cost: (2-4) Mana Cast Time: 0. Some pseudo-instant skills, such as Dash and. And then to scale it: Mana, lightning damage, spell damage, or generic damage. Instruments of Virtue is a notable Ascendancy passive skill for the Inquisitor that grants more attack damage for each non-instant spell you've cast in the past 8 seconds. 80s when your skill casts twice at 0. i don't get why unleash is so crap - even with significant investment into said mechanic (previously) in skill tree, it loses to just a spell echo gem. Your first cast of blade vortex will unleash 3 seals for 3 additional blade vortex casts resulting in 4 casts total. Level: (1-20) Cost & Reservation Multiplier: 150% Requires Level 38 Supports spell skills, making them repeat when cast. What about Unleash support?Purely for dps, any of the 0. 2. 3. 13 hits a second per ball, 4 balls unleashed, add in helm enchant and scion add proj should be 156. Add a Comment. It feels waaay better than spell echo for this reason alone. Now causes supported skills to deal 40% less damage at gem level 1 (from 50%), up to 21%. So you cast 54% more often, but half of those casts do not cost mana. Another person mentioned it cooled down faster the more mobs in it, so that seems likely. The spirits will last 6. Frozen Legion. Skill gem; Summon Phantasm Support Summon Phantasm Support Support, Minion Icon: G Level: (1-20) Cost & Reservation Multiplier: 120% Supports skills that can hit enemies, or create minions. 80 secCritical Strike Chance: Effectiveness of Added Damage: A shocking arc of lightning stretches from the caster to a targeted enemy and chains to other nearby enemies. Skill functions and interactions. Odealo is a secure trading platform for MMO gamers. Just drop it between packs and stuff. Volley Support is a support gem that adds additional projectiles to a linked projectile gem, similar to Lesser Multiple Projectiles Support Lesser Multiple Projectiles Support Support, Projectile Icon: l Level: (1-20) Cost & Reservation Multiplier: 130% Requires Level 8 Supports projectile skills. Now a lvl 20 Unleash gem adds 1 cast per 0. But skeletons just pop out 3 of them by default (can be increased to 5 but not needed). Immolate will only increase the damage of skills capable of hitting, so skills such as Scorching Ray Scorching Ray Spell, Fire, Duration, Channelling Level: (1-20) Cost: (2-5) Mana Cast Time: 0. If you go meteor focused alternate quality this would be no real issue. 58s for total 1. Both makes no sense. Awakened Cast On Critical Strike Support. 54/2=0. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills which reserve mana, or skills used by totems, traps, or mines. When I previously tried those gems on my setup I did not notice any actual difference whatsoever, and the DPS tooltip did not reflect any changes. You only need 16 before more actually don't do that much and spell echo doesn't effect their damage. Stuff like storm call or flame surge with 0. Awakened Cast While Channelling Support. Only spells I've used with unleash are bv and bladefall. The Summon Skeletons Mages Necromancer is a league start bossing specialist that excels at clearing non-Uber bosses on a low budget, and Uber bosses with a high budget. I wonder if Unleash would give 35% more dmg for each repeat (Reoccur, probably not the same). I need to cast it faster, and there is no reason for Spell Echo to not work on it. NFL NBA Megan Anderson Atlanta Hawks Los Angeles Lakers Boston Celtics Arsenal F. 23) 23% less mana. 74 casts per second. Off meta combo - if you are running a Skeletons - Dark Pact build, Unleash instantly maxes your skeleton count and leaves you free to start setting up your Dark Pact. Supported Skills now deal 40-31% less Damage (previously 40-21%). Unleash SupportSpell, SupportIcon: qLevel: (1-20)Cost & Reservation Multiplier: 150%Requires Level 38Supports spell skills, making their effect reoccur when cast. 5% increased Spell Damage This is a Support Gem. It would still make more sense to spam spell echo. Even though they dont support vaal sc, its still the optimal setup. That or maybe some Kamehameha action like in the livestream. These skills not only give multiple charges per CAST, but also multiple charges per TICK. Idk if there's anything else to it. 00% Effectiveness of Added Damage: 600% AoE Radius: 30 Requires Level 28 Discharge all the character's charges to deal elemental damage to all nearby monsters. Valheim Genshin Impact Minecraft Pokimane Halo Infinite Call of Duty: Warzone Path of Exile Hollow Knight: Silksong Escape from Tarkov Watch Dogs: Legion. This skill cannot be triggered, supported by Spell Echo or Unleash, or used by Totems, Traps, or. A player casts an unsupported level 1 Incinerate Incinerate Spell, Fire, Channelling, AoE Level: (1-20) Cost: (2-4) Mana Cast Time: 0. Greater Spell Echo Support. that being said, they differ in intended usage, echo is meant for skills that are used continously while unleash is for burst. Unleash is really good while. Path of Exile Action role-playing game Hack and slash Role-playing video game Action game Gaming comments sorted by Best Top New Controversial Q&A Add a Comment. 60 sec Critical Strike Chance: 5. But in a sense, that's part of the point. It just seems like unleash is a conditional spell echo that favors big burst over consistent damage. Empower only affects skill gems,. ago. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills which reserve mana. 65s for total 3. Unleash still has potential, it was just poorly executed. 7+ cast speed spells will work great with it (firestorm, arc, ball lightning, etc. So if I stack Seal Mender to say . Cast speed and Spell Echo are pretty generally useful things for any non-trigger Spell build for increasing dps. Spell Echo Support Spell Echo Support Spell, Support Icon: k Level: (1-20) Cost & Reservation Multiplier: 150% Requires Level 38 Supports spell skills, making them repeat when cast. This means each Ancestor is doubling the damage. Herald of thunder had the mana leech initially but found i couldn't sustain mana on bosses with no ads. There are plenty of guides for it as it’s pretty straightforward to scale archmage with mana investment :) ReplyBut you can add Spell echo for a fourth hit doing 105% more dmg = 52% more dps (average,. Current status is 44M DPS with 29K armour and 10K ES at level 98 after min-maxing. Or is it better to build into awakened spell echo with as much cast speed as I can fit? With gloves and cluster jewels I got seal generation to . Ran this selfcast in Expedition and melted content. When combined with Spell Echo Support, it adds a 3rd repeat with a total of 105% more Damage. Additionally, for live build/POE discussion and question answers, feel free to ask in the various question channels on the Path Of Exile Discord! I am a bot, and this action was performed automatically. It makes the skill from Garbage Tier to Slam levels of damage in combination with Hydrospehre. I don't have enough Seal Mender clusters to test this properly, but the idea is that Pledge of Hands. 2. Unlike Spell. 25 sec Requires Level 12 Unleash a beam of fire that burns. Unleash Support - stores charges which will cause more Raging Spirits to be created with each cast:. I feel like Unleash is better in almost every way on SRS, just Unleash is not much less effective SRS casts while it doesn't lock you as long as Spell Echo, it's also much better. 6th = 1 cost, 2 stacks. Please contact the moderators of this subreddit if you have any questions or concerns. Queen's Demand can be supported by Spell Echo Support or Unleash Support, which will cause Queen's Demand to repeat, triggering both Flames of Judgement and Storm of Judgement. The way it currently is it has a unique flavor that can only be used by a certain amount of builds. ago. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills which reserve mana, or skills used by totems, traps, or mines. Especially when clearing blue packs with resistances this totally negates this skill gem to gather up power while running. TrundleGod32 • 2 yr. . So maybe Unleash works with intensify too! Pretty neat thing that I think a lot missed!”1. Please contact the moderators of this subreddit if you have any questions or concerns. Quality no longer grants Supported Skills have 0-10% increased Cast Speed. Cannot support Vaal skills, totem. Cannot modify the skills of minions. Get more cast speed. Fantaffan • 3 yr. 75% more cast speed with some typical spell cast speed nodes means instant 10/12 stacks. Angry roleplayer did a frost bolt ice nova build that uses unleash on his frost bolt. Cast speed will reduce the time spent performing the spell echo.